Hello, when using “APP_GET_H264” to obtain resources, the default appended suffix is “.h264”. You can make modifications as follows:
Change the suffix of the resource “videos.mp4” to “videos.h264”. After making this change and recompiling, check whether the corresponding file exists under the directory “simulator\disk\images\h264\video” in your project, ensuring the file has the “.h264” suffix (if it does not exist, proceed with step 2), as shown in the image below:
If you can’t see the file “lvsf_video.c”, it means the library was built without enabling the “FFMPEG” configuration in the simulator, so it can only run on the actual hardware.
We will resolve the compatibility issue between ‘.h264’ and ‘.mp4’ file extensions in version 2.4.2, and the FFMPEG library compilation issue will also be addressed simultaneously.
If the code space is also exceeded, directly modify the flash map—the table shown in your screenshot above. You can reduce the size of the root partition and add that space to the code partition: